Originally posted by: Sedulous
Date: May 22, 2009 at 10:27 AM
Source: https://forum.mmajunkie.com/threads/thoughts-and-input-on-the-full-version.13625/
RawckOn said:
Note : i have only played career and exhibition modes.
Here is my take on the game. First off before i start bashing it, i will say i love it more then i hate it and it was money well spent.
I do have a lot of problems with the game though. First off there are waaaaay to many flash KO's. If i play ten fights almost every one of them is ending up with a flash KO, whereas if i put on a DVD of an event, it would be totally different. I also got one of those fight newsletters and more then once there was all KO's on the card and one TKO. Its a bit ridiculous. I was 4-0 in the beginning of my career mode and then took a fight on a one week notice. The guy KO'd me in less then a minute. Thing was when the replay showed, the guy's punched (it was a right hook) totally missed me. It went right by the front of my face, and yet somehow the wind flash KO'd me. It really took away from the realism of the game and in all honestly it made me feel like it was scripted and that the game had already decided that there was no way i was going to win that fight.
2nd issue. Who needs to rest that often! I train and i take 1, sometimes 2 days off a week. I dont take or need a whole week off. Its a bit ridiculous to have 8 weeks till my fight and have to spend four of those weeks resting.
I haven’t played the online or against a human opponent yet, and i heard its a much different story. But it sucks wanting to be a submission expert on the game and not being able to submit the AI opponent. While i know its possible, they make it WAY to hard. I got maybe 2 subs during the demo and that was it. I started my career off on one of the easier difficulties and the first thing i did was raise my sub skill to 60 or 70 while i was still fighting cans. I couldn’t submit them. Hell i would have them rocked and go for a sub and it still wouldn’t happen. I just think its kinda unreal how hard it is to sub the AI, and it really takes away from the career mode if you want to be a sub wizard like Maia.
I also don’t like the "task" part of getting invited to train with someone else. One of my tasks every time has been to successfully defend a takedown. I just stood there two times and not once did my training partner attempt a takedown. How the hell am i supposed to complete that task if he doesn’t do it? That seems like something that they should have thought of when they made the game.
Also, i made my guy 6' 155lbs. You would think he would look skinnier then the 5'5 155lb guys running around but he doesn’t. He looks as big as a welterweight and its kind of unrealistic.
Like i said before, i love the game more then i dislike the game. These are just some of the things that bother me. I cant wait to get home and play some more, and as i also said before, it was money well spent. I look forward to getting some time against human opponents this weekend.
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I TOTALLY agree with all of this, man! I also thing the CAF is very very limited compared to almost any other game I've played that had some sort of create a character option. I remember playing some obscure wrestling game on regular playstation back in like 1998 that had better options for creating a character. Very limited customization of hair, physiques, facial features, facial hair, tatoo's etc.
Also I think that training would make more sense if it was scheduled daily. Obviously the daily gains wouldn't be as much as the weekly ones, but you could mix it up more. Nobody ever trains just one thing for a whole weak. Seriously if 10 million people are willing to walk around for a 100 hours on World of Warcraft just so they can up there mining and metalsmithing ability then I think MMA fans can handle a daily training regimen for their fighter. Also by making the career mode more complicated like that you could really extend the replay value of the game and people would feel more invested in their CAF.
I also have issues with the weight/height appearance. If you are over 6 feet and weight 155 you are going to be long, and lanky, I can't imagine it's that hard to make it a little more realistic.